Sanubia Desert

  • Sand Wolves are wolves, so hit them with Tidus. They should go down in one hit, although occasionally inflict Silence with their physical attack.
  • Alcyones are birds, so Wakka will be the only one who will hit them often, but they go down in one hit. Their physical attack is weak but has a good chance of inflicting darkness.
  • Mech Guards are machina, so use Steal for an instant kill.
  • Mech Gunners are also machina, so use Steal for an instant kill. Otherwise they do more damage and have more health than Mech Guards but are also slower.

The plants in the middles of the sand whirlpools up ahead are Sandragoras, and they are quite annoying if you don't know what you're doing. They have 12750 HP and absorb Water, so unequip any weapons with Waterstrike before you fight it. It's weak to fire, so have Lulu use Fira on it. Its main attack is Seed Burst which is extremely annoying — 200 or so damage and confusion on one person. It's vulnerable to Armour Break (which you should make sure you have by now) and occasionally Sleep, otherwise make sure you deal the damage quickly to avoid getting multiple party members under confusion and wasting valuable Remedies curing it. You can occasionally trust your party to hit themselves under confusion, thus knocking themselves out of it, but it's unreliable.

Defeating the left-hand Sandragora will allow you pick up a chest with 3 Megalixirs (!), and defeating the right-hand one will allow you to get 2 Teleport Spheres. Another Sandragora bars your passage to the north, but it's no different from the others (except you don't get an awesome prize for beating it). Once it's dead, proceed onwards and Rikku will tell you that Home's right up ahead…and it's under attack.